Author |
Thread Statistics | Show CCP posts - 27 post(s) |

Liz Laser
Deep Core Mining Inc. Caldari State
5
|
Posted - 2013.04.26 22:09:00 -
[1] - Quote
My preferred place to Eve is null-sec, but it requires me to have a lot of free time to meet the obligations of being in a corp. I haven't had that free time in a long while.
So when I do have a free moment, I spend it in high-sec. Except time spent in high-sec keeps becoming less and less valuable and I don't even login except to change skills.
So now when work/business/social-life have me very busy I might as well just let my subscription lapse until I have time to be in null-sec again.
I'm a firm believer in adapt or die, but when I and others make the above described adaptation, I worry it will be Eve that dies.
Have I missed the improvement that is going to make it worthwhile to login if hi-sec is all you have time for?
Null sec needs love, I'll be the first to admit it. But you aren't going to coerce people into null or low-sec. Either they lack the time to be part of corps, or they lack the balls/fangs/bloodthirstiness to want to be there.
I have about 45 minutes a night I could spend in high-sec. I spend that 45 minutes in SWTOR.
You don't need to make high-sec the best place, but you do have to make it interesting and worthwhile to log into.
Or God has to create more PvPers. ;-) |

Liz Laser
Deep Core Mining Inc. Caldari State
5
|
Posted - 2013.04.26 22:25:00 -
[2] - Quote
Malcanis wrote:Liz Laser wrote:
So when I do have a free moment, I spend it in high-sec. Except time spent in high-sec keeps becoming less and less valuable and I don't even login except to change skills.
Looks like someone moved your cheese. Maybe consider adapting?
The only adaptation I can currently make when they move my cheese to null-sec is to quit a job or girlfriend so I have the time to join a corp, get comms situated, figure out the lay of the land, and emergency evac when something I have little control over causes leadership to decide we're now in a new region in a new bloc, and oh by the way, you'll need to get situated on all new comms and forums and auths.
But it is not just moving my cheese, it's also the lack of entertainment value in high-sec. Thus I have adapted by moving to SWTOR and haven't seen a reason to renew my sub which expires in June unless I lose a job/contract. Eve won't miss me, but if I'm any indicator of players' satisfaction with high-sec then God needs to create more PVPers, and fast. Hopefully I'm an anomaly and there will still be an Eve to come back to when I develop the time to be a null-sec resident again. But if I'm typical, that spells bad news until high-sec becomes more entertaining OR worthwhile. |

Liz Laser
Deep Core Mining Inc. Caldari State
5
|
Posted - 2013.04.26 22:33:00 -
[3] - Quote
and seriously where's the high-sec cheese and/or entertainment for someone who has 45 minutes a night in high-sec?
Have you played SWTOR yet? 
I'm not saying its a better game than Eve. What I am saying is it is a far far better game than Eve for someone who has 45 minutes a night to play. |

Liz Laser
Deep Core Mining Inc. Caldari State
5
|
Posted - 2013.04.26 22:49:00 -
[4] - Quote
Quote:
For a slight security deposit of 500M ISK, I could process an aplication for such a corp.
classic. Thanks for the chuckle.
loves me mah Goonz! |

Liz Laser
Deep Core Mining Inc. Caldari State
6
|
Posted - 2013.04.26 23:06:00 -
[5] - Quote
Falin Whalen wrote:Liz Laser wrote:Quote:
For a slight security deposit of 500M ISK, I could process an aplication for such a corp.
classic. Thanks for the chuckle. loves me mah Goonz! Still the two previous sentances, before what you quoted, is good advice.
Indeed, I just replied to the fun part.
But I haven't met the null-sec alliance a 45 minute a night player would keep satisfied.
So it comes back to what Eve has to entertain me with in brief play, and frankly, SWTOR is winning that battle.
They need to either make high-sec worthwhile OR entertaining. Null-sec can be the best place. Hell, I WANT null-sec to be the best place for when I have free time to be in a corp. But high-sec needs to be worth logging into. If it isn't for resources, then it needs to be for some kind of entertainment. Now If I had a couple of hours a night I could get drunk and do incursions. But 45 minutes is like a mission or 2. Frankly SWTOR missions are more entertaining. |

Liz Laser
Deep Core Mining Inc. Caldari State
6
|
Posted - 2013.04.27 00:14:00 -
[6] - Quote
Aria Ning wrote:Liz Laser wrote:and seriously where's the high-sec cheese and/or entertainment for someone who has 45 minutes a night in high-sec? Have you played SWTOR yet?  I'm not saying its a better game than Eve. What I am saying is it is a far far better game than Eve for someone who has 45 minutes a night to play. SWTOR? Seriously? I think that game was the fastest and biggest budget AAA MMO to go from P2P F2P and not to mention Subs dropped like a rock. That game is fairly decent until you complete you character(s) storyline. But honestly, I don't play themepark MMOs anymore I just can't do it anymore. I guess it's because my first MMO was Ultima Online. But as for ore redistribution I am a little surprised myself. I figured they would add in more minerals to the high end ores but didn't expect them to be filled with Tritanium and Pyerite. It's still sad to see that Omber is still worthless, wonder why they didn't fix that one at least make it more lucrative than Veldspar.
At 45 minutes a night I don't devour SWTOR "content" like most players. I still prefer Eve as a game, but not in such small bites.
As far as the ore, they want null to be self sufficient. Heck, when I have the time to be a null-sec dweller *I* want to be self sufficient. But the realities are that high-sec needs a reason to exist until God creates more PvPers. Luckily, most players have more time than me, and incursions may be both the only remaining cheese and the entertainment in high-sec. Just doesn't work for an ultra-casual like me. |

Liz Laser
Deep Core Mining Inc. Caldari State
6
|
Posted - 2013.04.27 02:01:00 -
[7] - Quote
Vaju Enki wrote:Dilbert HighSeed wrote:Malcanis wrote:Liz Laser wrote:
So when I do have a free moment, I spend it in high-sec. Except time spent in high-sec keeps becoming less and less valuable and I don't even login except to change skills.
Looks like someone moved your cheese. Maybe consider adapting? Spoken like a true null sec zealot, or should I say, CSM rep. Adapt or die. Sounds like this is what Liz Laser is saying. He plans on dying, which in this case means unsubbing. But I keep forgetting that is what the null sec zealots want. All those bleating sheep in high sec to just go away, and the game will be a better place, right? If they can't understand something as simple as risk vs reward, then good riddance.
Totally ok with risk vs reward. Would settle for Hi-sec being ENTERTAINING, especially for those of us with small chunks of playtime.
Like I said in another post... I WANT null-sec to be the best place for when I have time for it. |

Liz Laser
Deep Core Mining Inc. Caldari State
6
|
Posted - 2013.04.27 02:27:00 -
[8] - Quote
James Amril-Kesh wrote:Liz Laser wrote:Totally ok with risk vs reward. Would settle for Hi-sec being ENTERTAINING, especially for those of us with small chunks of playtime.
Like I said in another post... I WANT null-sec to be the best place for when I have time for it. You're perfectly capable of making it entertaining now. Your imagination is more of a limiting factor here, really.
Perhaps you're right. If you read my bio I never claimed to be a genius. Let's just hope the rest of high-sec has imagination, or big enough chunks of time for fun like incursions.
I'm totally ok with the idea that I can unsub until I have the free time null-sec requires, (even if it is through my own lack of imagination and I spend that 45 minutes a night watching episodes of Firefly again).
What would really suck is if lots of other high-sec people also see high-sec becoming unrewarding. That would mean no Eve for me to come back to when i develop leisure time again.
No one has ever succeeded at converting large numbers of carebears into PvPers (at least no one with death penalties as high as Eve's). They'll just go elsewhere once they see their playspace becoming unworthwhile.
And pages later I guess no one *can* point me to ANY Odyssey improvements that benefit or entertain high sec players? Or did that question get lost in the shuffle?
|

Liz Laser
Deep Core Mining Inc. Caldari State
6
|
Posted - 2013.04.27 03:12:00 -
[9] - Quote
Galphii wrote:So, no changes to the regular belts in lowsec. People will have to use anoms and hope for spod of gneiss to show up I suppose.
I suggest removing the +5% & +10% rocks from highsec to provide further incentive for miners to go elsewhere for better yield.
You can't drag people out of high-sec.
However, your suggestion is an excellent one if you're a null-sec miner who simply wants less market competition.
But you'll just make some other hi-sec activity their plan B if you chase them out of hi-sec mining.
The number of miners who will venture out of high-sec and stay in low and null is insignificant.
The number that will remain MINERS in low and null is even more insignificant. It makes much more sense to PvE (ratting,plexing,etc.) and earn your iskies in a ship that can *somewhat* fight back. |

Liz Laser
Deep Core Mining Inc. Caldari State
7
|
Posted - 2013.04.27 03:53:00 -
[10] - Quote
People go to null sec to see what the heck all the fuss is. At least i did.
People STAY in null-sec because they like adventure and teamwork.
That's just my opinion, but as another poster said, take the belts out of high-sec and you'll see I'm right.
EVERYONE has had a chance to do null-sec.
EVERYONE knows there are corps and alliances that will replace your lost PvP ships.
If they haven't come out to null yet, they just aren't going to. Heck, fly the right ships and corps/alliances will pay you more than your ship is worth.
If they didn't stay it wasn't nearly as much about profit as many of you seem to think. They weren't weighing risk/profit. Almost assuredly they were measuring obligations/fun or for the more wallet-minded obligations/profit.
The obligations of teamwork are what cause so many to return to high-sec.
You can nerf hi-sec all you want. But God is going to have to create more PvPers for CCP to stay in business, because hi-sec miners are not going to be your mineral slaves AND do CTAs, and do home defense, and fuel bridges, and relocate to new war fronts, and everything else that's involved in being null-sec. The people who come and STAY in null-sec are people who like to see stuff explode.
|

Liz Laser
Deep Core Mining Inc. Caldari State
10
|
Posted - 2013.04.27 03:59:00 -
[11] - Quote
Dilbert HighSeed wrote:Liz Laser wrote:Aria Ning wrote:Liz Laser wrote:and seriously where's the high-sec cheese and/or entertainment for someone who has 45 minutes a night in high-sec? Have you played SWTOR yet?  I'm not saying its a better game than Eve. What I am saying is it is a far far better game than Eve for someone who has 45 minutes a night to play. SWTOR? Seriously? I think that game was the fastest and biggest budget AAA MMO to go from P2P F2P and not to mention Subs dropped like a rock. That game is fairly decent until you complete you character(s) storyline. But honestly, I don't play themepark MMOs anymore I just can't do it anymore. I guess it's because my first MMO was Ultima Online. But as for ore redistribution I am a little surprised myself. I figured they would add in more minerals to the high end ores but didn't expect them to be filled with Tritanium and Pyerite. It's still sad to see that Omber is still worthless, wonder why they didn't fix that one at least make it more lucrative than Veldspar. At 45 minutes a night I don't devour SWTOR "content" like most players. I still prefer Eve as a game, but not in such small bites. As far as the ore, they want null to be self sufficient. Heck, when I have the time to be a null-sec dweller *I* want to be self sufficient. But the realities are that high-sec needs a reason to exist until God creates more PvPers. Luckily, most players have more time than me, and incursions may be both the only remaining cheese and the entertainment in high-sec. Just doesn't work for an ultra-casual like me. Liz, you have to remember, you are trying to converse with a zealot. Facts and logic can never defeat ideology. In their view of the Eve world, you have no place in it, and the game is better off if you and your kind unsub, and leave the game for the "real" players.
The funny thing is the moment I lose a job/contract/girlfriend I'll be back in null-sec with such zealots. Null is where I want to be when i have the time to be a good corp member. But I recognize that CCP needs carebear subscribers, unless Dust 514 becomes such a hit they can decide to make the whole game null-sec. Maybe that's their plan, who knows? |

Liz Laser
Deep Core Mining Inc. Caldari State
10
|
Posted - 2013.04.27 04:12:00 -
[12] - Quote
If you think risk/reward is the only thing keeping miners out of null, you still have to figure the costs/frustrations they face as they learn null sec and lose hulks in the process.
You'll need to jack up the reward a LOT to get them to stay even though they lost 3 hulks in a week.
And if the reward is THAT high, the main beneficiaries will be the people who already dwell in null-sec with multiple accounts and know how to get things done in null.
*I* think people do null for the adventure and teamwork.
I think making null more rewarding is going to lead to 98% of those additinal rewards being seen by the people who already are null-sec players.
That's fine with me as long as high-sec bears keeps paying their subscriptions.  |

Liz Laser
Deep Core Mining Inc. Caldari State
10
|
Posted - 2013.04.27 05:00:00 -
[13] - Quote
Galphii wrote:With ice providing 80% of the pos fuel needs, there's going to be a major price increase in ice 'cause mining in lowsec is imminently hazardous. The problem is that mining is still incredibly dull, and promotes afk-ism, and people generally don't like doing that outside of HS.
Eventually, they're going to have to make it so that mining (including ice mining) is all about moving around to find asteroids and then rushing to the asteroid to zap it first and it instantly goes into cargo and then you and your bros take off looking for more asteroids.
Make it frenetic and competitive, even in high-sec.
As long as we can afk stuff, we will. But there's no particular benefit to the game of afk players EXCEPT for those ever important subscription fees. |

Liz Laser
Deep Core Mining Inc. Caldari State
10
|
Posted - 2013.04.27 13:33:00 -
[14] - Quote
Josef Djugashvilis wrote:Malcanis wrote:Mara Rinn wrote: These changes will not encourage more miners to head out to null sec.
Maybe not, but they're certainly encouraging the people already in nullsec to look at whether they should be mining. Just a thought. If folk in hi-sec mine, they are deemed by many null-sec - lo-sec folk to be bots, bot aspirant, not playing Eve properly etc. Will the same rules apply to null-sec - lo-sec folk who now take up mining?
Miners don't get respect in null. They get treated like renters... renters wearing dresses.
|

Liz Laser
Deep Core Mining Inc. Caldari State
10
|
Posted - 2013.04.27 14:04:00 -
[15] - Quote
Malcanis wrote:Liz Laser wrote:Malcanis wrote:Liz Laser wrote:
So when I do have a free moment, I spend it in high-sec. Except time spent in high-sec keeps becoming less and less valuable and I don't even login except to change skills.
Looks like someone moved your cheese. Maybe consider adapting? The only adaptation I can currently make when they move my cheese to null-sec is to quit a job or girlfriend so I have the time to join a corp, get comms situated, figure out the lay of the land, and emergency evac when something I have little control over causes leadership to decide we're now in a new region in a new bloc, and oh by the way, you'll need to get situated on all new comms and forums and auths. But it is not just moving my cheese, it's also the lack of entertainment value in high-sec. Thus I have adapted by moving to SWTOR and haven't seen a reason to renew my sub which expires in June unless I lose a job/contract. Eve won't miss me, but if I'm any indicator of players' satisfaction with high-sec then God needs to create more PVPers, and fast. Hopefully I'm an anomaly and there will still be an Eve to come back to when I develop the time to be a null-sec resident again. But if I'm typical, that spells bad news until high-sec becomes more entertaining OR worthwhile. I'll tell you for a fact you don't need to move to nullsec to make good ISK. In fact if you only have 45-60 mins at a time for EVE, why on earth are you spending it mining?
I'm not spending it mining. I'm spending it in SWTOR. The limited possibilities available for small 45 minute chunks of time in hi-sec already lost my playing time (and were already going to lose my subscription when it runs out in June). It's not just the cheese, it's also the entertainment value. L4 missions or market games could still be worthwhile activity in that small chunk of time, but I'd rather do a SWTOR mission than an Eve mission. It isn't solely about cheese, they need to make high-sec more ENTERTAINING. I'm not unsubscribing because of Odyssey. I'm just not finding anything in Odyssey to change that decision, and I'm worried that the attempts to flog hi-sec players into null-sec are going to leave me no Eve to come back to when I finally regain the leisure to rejoin you and my other friends in null.
I hope I'm wrong. I hope that high-sec can be continually stepped on and still pay their subscription fees. What I'm SURE of though is they aren't heading to null the way the CSM and CCP think they will.
It would be very easy for CCP to prove me wrong or right and be able to inform the CSM of the changes in player behavior (or lack thereof).....
THIS week, do a census where you note which players are in hi-sec Measure 10 times including over the weekend. If on any of those censii they are in null or low-sec throw them out of that hi-sec count. Then 90 days after Odyssey do another 10 censii over a week and see how many of those same players get spotted in null. My prediction is it will be a very very very small number and will be due to other factors (like me regaining the leisure time for null-sec).
While I *hope* high-sec will endure and pay their subs, I'm *convinced* that you won't turn them into null-sec players by making high-sec less rewarding, less fun, or less afk-able.
Prove me wrong. You already have the flogging high-sec into null policies soon to be instituted, so just get them to make the measurements and be scientists about it rather than religious zealots about it. Measure your results and throw them in my face if you're right. |

Liz Laser
Deep Core Mining Inc. Caldari State
10
|
Posted - 2013.04.27 14:48:00 -
[16] - Quote
James Amril-Kesh wrote:Liz Laser wrote:Miners don't get respect in null. They get treated like renters... renters wearing dresses.
That's generally because mining in null is currently a rather pointless thing to do. If it's made worthwhile then nobody's going to be laughing. It will be treated with the same respect as ratting (which frankly doesn't get treated with much respect either).
I'll believe it when I see it.
And I agree on the ratting comment. As long as alliances had moongoo incomes to replace everyone's PvP losses, ANY form of grinding looked like wallet fattening greed when we should, instead, be engaged in PvP. |

Liz Laser
Deep Core Mining Inc. Caldari State
10
|
Posted - 2013.04.27 15:00:00 -
[17] - Quote
Molic Blackbird wrote:Rujin Bellagraff wrote:Regarding Ore/Ice mining. Many high-sec bears will be just that. No amount of convincing will move them over to low/null sec. Some options they are probably considering: - If one is a high-sec Ore miner, become an Ice miner. Join the throngs of pilots that will do the same, and learn to ninja the Ice belts that spawn, creating a monopoly for themselves. - Join the high-sec incursion bear community. - Unsub their high-sec bear accounts.
I would suspect that the percentage of miners that will actually move is less than 10%. Which means CCP is counting on the null-bears (bots) to pick up the slack. I am not a gambling person; so not sure of the outcome.
So CCP must have considered these 'risks vs. rewards', as they like to put it, and decided to move forward with these changes. Only time will tell if the change was good on their behalf (if their overall subscription goes up or down). With these changes, ice prices will rise until mining ice is as profitable as mining the ABCs. When mining ice makes just as much as ore mining in 0.0, miners will switch. That means, those lucky enough to get to mine Ice in high sec will make as much ISK per hour as 0.0 miners.
though the difficulty of searching for and competing for it in high-sec might challenge the isk/hour calculation. It might be interesting, though. |

Liz Laser
Deep Core Mining Inc. Caldari State
10
|
Posted - 2013.04.27 15:13:00 -
[18] - Quote
Gilbaron wrote:Yeah, because having a 24/7 icemining division in highsec has always been mittens favorite wet dream 
I get the humor, but as someone who was in Goon friendly alliances during part of The Great Gallente Ice Swindle I can assure you that if you were blue to Goons you were able to ice mine Gallente ice with much less chance of being ganked.
So your main was out in null mindlessly shooting at structures or camping a gate and all your alts were mindlessly ice mining.
My guess is that making ice mining more about chasing it and competing for it would only make it MORE appealing to those who'd seek to monopolize such an essential commodity.
Just guessing though. |

Liz Laser
Deep Core Mining Inc. Caldari State
15
|
Posted - 2013.04.27 18:09:00 -
[19] - Quote
Gilbaron wrote:
semi-afk play should not be rewarded
Kiss 100,000 accounts goodbye, then. |

Liz Laser
Deep Core Mining Inc. Caldari State
22
|
Posted - 2013.04.28 20:33:00 -
[20] - Quote
Temba Ronin wrote: One of the shocking realities of Null Sec was how important tritanium became the further from highsec you found yourself.
But there was never a shortage of Veldspar and Scordite in null-sec when I was there.
The problem with tribbles, er tritanium is no one wanted to mine Veldspar for the hassles of null-sec.
So now they're just basically giving us FREE trit if we'll mine almost ANYTHING, including the rare and already valuable stuff.
It's a give-away to null-sec (and I'll happy to have it when I get back to being active), but as I predicted earlier, it isn't going to get any significant number of people out of high-sec and into null-sec.
It's just going to make it so that null-sec dwellers have to travel to high-sec less. Less traffic equals less opportunity for conflict/fun.
But once I'm back to being active, I'll probably like the added autonomy. Hell, a lot of my low and null-sec losses on killboards (those helios losses, especially) are from scouting one system ahead for my hauling alt. Less hauling means losing less ships for me, and less killing ships for gate campers.
Two words describe Odyssey's resource shake-up the most. LESS HAULING.
If you're a null-sec industrialist that's groovy. I've tried my hand at it at times, and these changes will cause me to try it again.
Everyone else (null and low sec PvP-centric players, high-sec industrialists and people who make isk through anything but null-sec industrialism), however, just got crapped on.
I consider myself in the null PvP-centric group when I have real world leisure. But it is mildly interesting that they want to fix a career I have often given up on. |

Liz Laser
Deep Core Mining Inc. Caldari State
22
|
Posted - 2013.04.28 21:20:00 -
[21] - Quote
Malcanis wrote:Liz Laser wrote:Temba Ronin wrote: One of the shocking realities of Null Sec was how important tritanium became the further from highsec you found yourself. But there was never a shortage of Veldspar and Scordite in null-sec when I was there. The problem with tribbles, er tritanium is no one wanted to mine Veldspar for the hassles of null-sec. So now they're just basically giving us FREE trit if we'll mine almost ANYTHING, including the rare and already valuable stuff. It's a give-away to null-sec (and I'll happy to have it when I get back to being active), but as I predicted earlier, it isn't going to get any significant number of people out of high-sec and into null-sec. It's just going to make it so that null-sec dwellers have to travel to high-sec less. Less traffic equals less opportunity for conflict/fun. But once I'm back to being active, I'll probably like the added autonomy. Hell, a lot of my low and null-sec losses on killboards (those helios losses, especially) are from scouting one system ahead for my hauling alt. Less hauling means losing less ships for me, and less killing ships for gate campers. Two words will describe Odyssey's resource shake-up the most: LESS HAULING.If you're a null-sec industrialist that's groovy. I've tried my hand at it at times, and these changes will cause me to try it again. Everyone else (null and low sec PvP-centric players, high-sec freighter gankers, high-sec industrialists and people who make isk through anything but null-sec industrialism), however, just got crapped on. I consider myself in the null PvP-centric group when I have real world leisure. But it is mildly interesting that they want to fix a career I have often given up on. And before you suggest that sentence is an admission that it needed fixing, I'll point you to all those supercaps that got built by industrialists that didn't give up on it. Every null-sec outpost, POS and every supercap is proof that industry can be done. Soon it will be done with less hauling. All hail the coming autonomous null-sec!  Those supercaps got built by hauling in compressed minerals from hi-sec. The only reason they were built in 0.0 is that's the only place it's allowed to build them.
I am aware of that, but as my first sentence points out, null-sec has NO shortage of Veldspar and Scordite. People just (rightly, IMO) found mining it to be not worth the risk or not worth the non-afk attention that had to be paid.
This is a complete giveaway to null-sec TO MAKE IT SAFER to accumulate tritanium because we are now practically GUARANTEEING that you can get trit WHILE you mine the good stuff and thus earn enough to easily replace your ships. Before Odyssey, if we wanted trit without hauling, we had our ass hanging out in space waiting to be bitten for a lot longer before earning the replacement value of our ships. I just worry that having elected my fellow null-sec players to the CSM means that I'm going to come back to an "I win" button when I become active again.
Someone please explain to me how less hauling is good for the game, long-term. |

Liz Laser
Deep Core Mining Inc. Caldari State
23
|
Posted - 2013.04.28 21:58:00 -
[22] - Quote
If you see me mining in low-sec... I am bait.
no smiley, because, while it is funny, it is 100% truth.
That being said I did lose a covetor once to a guy who succeeded in getting away from the friendly cloakers near me.
Well played, sir. Well played. |

Liz Laser
Deep Core Mining Inc. Caldari State
23
|
Posted - 2013.04.28 22:26:00 -
[23] - Quote
EvilweaselSA wrote:Liz Laser wrote: Someone please explain to me how less hauling is good for the game, long-term.
when minerals are being mined locally instead of battleships being imported there is a lot more content, because there are macks and hulks mining all the time instead of a jump freighter making a weekly stop.
Now I'm going to have interview each corp/alliance to make sure it is a COMBAT corp and not just out in null to gank helpless miners? :-)
I mean, I like padding my KB, but pouncing on hulks wouldn't even feel like combat, unless it somehow draws combat ships out.
Who was it that said the only proper play for prey is to flee?
Because I'll add ...and make a sandwich while you wait for the wolves to get bored.
Also, think of your own corp's experience with 23/7 camping of ratting systems. If ratters in GUNBOATS won't just put a point on and sally forth, what do you expect MINERS will do?
Especially all the imaginary new miners from high-sec. :-)
(and if it occassionally sounds like I'm arguing against some of the points I've made earlier, it is only because I am still wrapping my head around the possibilities. I'm more interested in good fights than I am in being right. So I want to be convinced that this brings good fights, rather than just making life simpler for null-sec and renders the rest of the universe unneccessary). |

Liz Laser
Deep Core Mining Inc. Caldari State
25
|
Posted - 2013.04.28 23:36:00 -
[24] - Quote
Scatim Helicon wrote:000Hunter000 wrote:Oh dear lord, here we go again! Playing eve for SO long... Hi sec players WIL NOT MOVE to low/0.0 sec... Jeez, u would imagine ccp would get that into their thick skulls after almost 10 years...  Literally every single person in nullsec was at some point a high sec player who moved out, since that is where our characters spawned when we created them.
He was just being sloppy in his phraseology.
He probably means what I've said... you simply cannot flog high-sec players into null-sec. The people that go out there (like me) go out to see what all the fuss is about. They STAY because they like the adventure and teamwork. But no amount of isk carrot is going to make carebears into predators, or make loners into team players.
If you want more people to come out to null-sec, tell more stories about it. Or somehow, make teamwork less of a necessity (though that sounds like an impossibility).
The money that keeps these servers working is largely made up of people who are doing something else when they play. I'm not sure why they even pay $15 a month for a game that isn't fully involving them.When I do it (at around $12/month), I'm just waiting for a long subscription term to run out where I was fully involved in null-sec and then had RL opportunities that I had to seize instead.
There may be no limit to how worthless we can make their contribution to the game. Maybe they'll pay forever. I just worry they won't pay those subscriptions, if we don't need their high-sec toil anymore. It looks like the CSM and CCP are eager to find out though. |

Liz Laser
Deep Core Mining Inc. Caldari State
25
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Posted - 2013.04.28 23:56:00 -
[25] - Quote
Frying Doom wrote:It does seem a bit strange to announce that 50% of EvE players, play solo and then introduce more things that require multiple players.
Imagine how many are doing something else like watching TV, and now we expect them to volunteer for duty that requires careful attention.
Null-sec barons can make it work though, because maybe they can get an FC to pay attention to local and the pipe intel and warp the fleet to a safe POS early. All they have to do is replace lost drones the way they replace ships lost in CTAs. :-)
At least until the 23/7 cloaker shows up. Getting your imaginary hoard of freshly imported from high-sec miners to undock might be a challenge, then.
Einst++rzen Neue Null Sicherheit Bergleute. |

Liz Laser
Deep Core Mining Inc. Caldari State
25
|
Posted - 2013.04.29 00:02:00 -
[26] - Quote
mynnna wrote:Liz Laser wrote: He probably means what I've said... you simply cannot flog high-sec players into null-sec.
Well he's right about that, up until the point where he uses it as an excuse to justify not buffing nullsec as needed (or not nerfing highsec as needed). It amuses me that highsec miners treat trit at 5+ and pyerite at 13+ and so on as the natural order of things rather than an aberration, though.
Buffing null-sec resources is great if you're a null-sec industrialist (or like me a would-be fail industrialist who hasn't managed to make it a worthwhile endeavor, yet). My only concern is how worthless we can make high-sec before the sheeple quit paying their subscriptions. Maybe they'll pay for our servers forever, while WE are the ones who create the lag nightmares and all the dev work and hardware expenses to solve those lag nightmares. |

Liz Laser
Deep Core Mining Inc. Caldari State
25
|
Posted - 2013.04.29 00:48:00 -
[27] - Quote
I'm repeating this slice of a previous post and hoping people will express an interest in such a census to CCP, as well as an interest in them publishing the results. While I am skeptical of what I call flogging high-sec players into null-sec, the CSM, CCP and the player population needs to know if such measures succeed or not in their intent.
Liz Laser wrote:
It would be very easy for CCP to prove me wrong or right and be able to inform the CSM of the changes in player behavior (or lack thereof).....
THIS week, do a census where you note which players are in hi-sec. Measure 10 times including over the weekend. If on any of those censii they are in null or low-sec throw them out of that hi-sec count. Then 90 days after Odyssey do another 10 censii over a week and see how many of those same players get spotted in null. My prediction is it will be a very very very small number and will be due to other factors (like me regaining the leisure time for null-sec).
While I *hope* high-sec will endure and pay their subs, I'm *convinced* that you won't turn them into null-sec players by making high-sec less rewarding, less fun, or less afk-able.
Prove me wrong. You already have the flogging high-sec into null policies soon to be instituted, so just get them to make the measurements and be scientists about it rather than religious zealots about it. Measure your results and throw them in my face if you're right.
While I myself may sound like a zealot in how firmly convinced I am that you can't flog them into null-sec, just remember that *I* am the one asking for the measurements to be taken.
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